Figma Summer Camp 2026 Showcase
Four days, five certificates, and one very happy camper. Here's my work from Figma for Education Summer Camp 2026 :D
designer ( camper )
august 31 - sept 3rd
Figma Design, Figma Motion
Figma Make, & Figma Draw.
intro
figma summer camp i miss you already,,,
This summer, I was selected for Cohort 2 of Figma for Education Summer Camp with Miggi! Over the span of four days I built hands-on projects across Figma Design, Motion, Make, and Draw, alongside 300 students and educators!
I've always loved Figma as a tool across disciplines (design, tech, and especially education), and I came home with so much more than I packed: five certificates, new ways to use Figma in my work, and lasting friendships with fellow creatives. <3
Here's what I made!
heres what I made:
day 1
tear-away calendar design by daisy fernandez-reyes

For Assignment 1, I created a calendar inspired by my recent obsession with paper and junk journaling (and to those curious, I do have a Hobonichi, and yes, I did already get mine for next year). Using the vector techniques covered in this session—and a couple of others I picked up from Figma for Edu — I created a tear-away calendar concept inspired by the nostalgic textures of primary school construction paper, as well as overlaid cut-outs and paper perforation details created using vector techniques like subtraction, flattening, noise filters, and texture.

overlapped view

tear-away proof of concept







individual months
day 2
animation bento!
for day 2 we were tasked to create our own motion bento! Iterating off the learning we did in class with learning to utilize auto layout and frame grids- as well as getting to learn some motion and animation principles with Miggi ! for this homework assignment I experimented with a couple of different motion principles - Revealing & Concealing, Structure & Change, as well as some classic animation principles- like Staging, Follow-through & overlapping action, and Exaggeration, and more importantly I played around a ton with *motion curves* As alluded to in my last post, I did animate my last homework assignment- and put a bunch of those skills to use! I tried to work with a Daisy's Summer In Motion Theme- but got carried away with different textures and effects, so its a lot more experimental work this time! It might not be my absolute best work, but pushing past my comfort zone definitely taught me a ton!






daisy-keyframes (dither gradient backgrounds, paper texture shapes)

"normal" timeline view : linkedin animation ( post learning)
evil timeline view (daisy's first motion)
camp farewell & reflection

That was the fastest four days ever! Day 1 reminded me how much craft lives in the small details, like noise, texture, and a perforated edge. Day 2 pushed me way past my comfort zone into motion, where I learned that a good animation is less about adding effects and more about intention: curves, timing, and knowing when to stop (still working on that one). I also learned some physics! The more you know!
The biggest thing I'm taking home, though, is the people. Learning alongside 300 students and educators, sharing work-in-progress, and cheering each other on made this feel less like a course and more like a community, and because of that I'm coming out of this experience with more than just a skillset :).

bts of my linkedin announcement animation
Special Thank you to Miggi, Joanna, and the Figma for Education team, and my fellow Cohort 2 campers!
Days 3 and 4 (systems and prototyping with Figma Make) are coming soon, so stay tuned!
thank you for stopping by!
©daisy fernandez-reyes 2026
last updated sept 2026