summary
Product designer with a multidisciplinary background spanning software engineering, UX research, and visual design. I build accessible, research-backed digital products — from native iOS apps to brand systems — with a focus on inclusive design and measurable user impact.
Bachelor of Science in Software Engineering, Minor in Peace and Justice Studies. Relevant coursework: Intro to the Game Industry (CPSC 242), Computer-Supported Cooperative Work (CPSC 359), Human Factors (CPSC 355), Human Computer Interaction (CPSC 349), Technical Writing (ENG 370).
Awards, Honors, & Certifications
Figma Summer Camp 2026, Cohort 2 — Selected for a competitive cohort; completed all 5 certifications
Last Mile Education Fund Recipient 2025
Outstanding Senior in Leadership: 2025 Chapman University Campus Leadership Awards
Wilkinson College Design Contest Winner 2024. Codédex Design Challenge Winner 2024
Outstanding Junior in Leadership: 2024 Chapman University Campus Leadership Awards
Simon STEM Scholarship Recipient — Chapman-Orange Simon STEM Scholar Foundation, 2021.
Certifications
Figma for Education Summer Camp 2026: Program Completion, Figma Canvas Fundamentals, Motion Design Fundamentals, Building with a Systems Mindset, Designs, Prompts & Prototypes
Google, Foundations of User Experience (UX) Design, September 2025.
Design Tools: Figma (user flows, hi-fi mockups, interactive prototypes), Adobe Creative Cloud, Jitter, Framer. Design & Research Methods: Interaction Design, Information Architecture, Systems Thinking, Design Systems, Accessibility Design, User Research Synthesis, A/B Testing Analysis, Prototyping, Survey Design. Dev Tools: Xcode, SwiftUI, PencilKit, Vision, WebSockets, Next.js, Supabase, Firebase, Vercel, GitHub, Jira. Languages: Swift, JavaScript, Python, Java, HTML/CSS, SQL, C++, C, Bash/Zsh. AI Tooling: Claude.ai, Google Cloud Vision API, AI-augmented design-to-code workflow.
Designed and built an iPad app for writing and running Python by hand, owning the full product from problem discovery and wireframes to a shipped SwiftUI build; created for Hack Your Summer 2026, a Coding It Forward initiative. Designed a color-coded ink system that separates executable code from annotations with no mode switching, using on-device handwriting recognition via Apple Vision. Pivoted the execution backend from a local server to a sandboxed API after mentor feedback, so the app works for anyone with just an iPad.
Designed and built a full-stack web app with auth, search, type filtering, and a camera scanner that identifies Pokémon via the Google Cloud Vision API and auto-saves to a personal Pokédex; deployed on Vercel.
Designing and building an ongoing social music platform with identity-driven discovery systems, serving as frontend developer and interaction designer in a two-person team.
Deliver STEAM instruction to K–6 students at Title I elementary schools serving underrepresented communities in Orange County, building an inclusive after-school learning environment that fosters curiosity and confidence.
UX Researcher, Interaction Designer & iOS Developer
Led end-to-end interaction design for a cross-platform iOS + Apple Watch ecosystem for neurodivergent children, translating cognitive load findings into a multi-device reward loop. Translated the research insight that goal-setting drives engagement into a core interaction principle for a 4-week iOS + Apple Watch concept sprint, while identifying its next-iteration risks. Led the UIdeas Lab rebrand, creating a visual identity, typography, color palette, and component library approved for rollout.
UIdeas Lab — Franceli Cibrian, Ph.D. | Harmonic Threads
Co-authored research published at ACM UbiComp 2023, prototyping a smart-fabric Natural User Interface from field research with neurodiverse learners. Co-led an accessibility-focused design project exploring tactile and AR tools for neurodiverse learners, synthesizing field research into actionable design recommendations.
June 2021 – Present
Visual, Graphic Design, Illustration
Delivered branding and design systems for clients and research organizations, including full visual identity systems and site rebrands. Delivered digital and physical art commissions, including sticker design, promotional material design, concept art for games and animation, and children’s book illustration.
Society of Women Engineers — Co-Founder, VP & Graphic Designer (2021–2024) • Computer Science Club — Founding Member & Graphic Designer (2022–2023) • Affiliations: ColorStack, ReWriting the Code, CodePath, Girls Who Code, Chapman Latinx Club, First Gen Promising Futures, Creative Lives in Progress, Design Buddies, Friends of Figma.
©daisy fernandez-reyes 2026
last updated june 2026