LAMP(2025) ReVamp 🧛🏾‍♀️

LAMP(2025) ReVamp 🧛🏾‍♀️ - design diary

creative technologist

role

creative technologist

march 2026 - current

creative programming & design

march 2026 - current

creative programming & design

timeline & skills

Walkthrough video — originally created as part of a Shopify apprenticeship application (March 2026)

music diary —> a music platform that adapts to identities

revisiting, retrospectives, reimaginging, and revamps

LAMP began as my university capstone project, while the first version explored the concept of a music diary platform, technical constraints and academic deadlines limited how far we could push our idea .

I've been wanting to revisit this project for a while now, but the itch finally got to me about a week ago (writing this early March 2026) because I finally feel I have the time, creative capacity, and experience in creative programming and interaction design.

I'm revisiting the project to explore the concept more fully, as I had originally wanted.

LAMP V2 is an ongoing redesign that experiments with identity driven discovery systems, playful album interaction models, and community-driven listening spaces.

old user sign in screen

(lamp 2025)

new sign in screen (design in progress)

(lamp. v2, 2026)

music diary —> a music platform that adapts to identities

revisiting, retrospectives, reimaginging, and revamps

LAMP began as my university capstone project, while the first version explored the concept of a music diary platform, technical constraints and academic deadlines limited how far we could push our idea .

I've been wanting to revisit this project for a while now, but the itch finally got to me about a week ago (writing this early March 2026) because I finally feel I have the time, creative capacity, and experience in creative programming and interaction design.

I'm revisiting the project to explore the concept more fully, as I had originally wanted.

LAMP V2 is an ongoing redesign that experiments with identity driven discovery systems, playful album interaction models, and community-driven listening spaces.

old user sign in screen

(lamp 2025)

new sign in screen (design in progress)

(lamp. v2, 2026)

about the team

We are a team of two.

Sarah Yoon, fellow creative code nerd and bird genius, is the teams lead developer. She works on the Backend, Fullstack, and everything else in-between and after this project she will HATE me!

You can find more of her work on @github. Please give her a follow on her socials and check out her other projects when you can!

Sarah Yoon, fellow creative code nerd and bird genius, is the teams lead developer. She works on the Backend, Fullstack, and everything else in-between and after this project she will HATE me!

You can find more of her work on @github. Please give her a follow on her socials and check out her other projects when you can!

I work on the visuals side of creativity- I work as the frontend developer and interaction designer, as well as graphic designer, ui developer, and all those things in between.

I work on the visuals side of creativity. I'm the interaction designer, graphic designer, ui developer, diet frontend developer and all those things in between.

audiophiles, critics, fans, & enjoyers

One of the core ideas behind LAMP is that people engage with music differently. Instead of designing a single experience, the platform explores how different listener identities influence how users discover and interact with music.

We explored and researched different user types to frame how people interact with music, and designed four listener archetypes:

  • 🎧 Audiophile — niche, experimental tastes; seeks artistry.

  • 🌊 Explorer — open to genres, driven by discovery.

  • 📝 Critic — knowledgeable; values deep analysis and review.

  • 💿 Fan — personal connection, memory-based engagement.

These identities help shape discovery systems, interface interactions, and community behavior within the platform.

LAMP v1. Explore

For the second iteration of LAMP, we've decided to switch up our designs a bit- pivoting from our early 2000's macintosh aesthetic to our modernized Glass Bottle Green meets 2000's CRT

current developments & areas of exploration

LAMP V2 focuses on expanding the original concept through several design and development experiments.

This version is being developed through an iterative workflow that moves between sketching, interface design, and creative programming.

LAMP V2 focuses on expanding the original concept through several design and development experiments.

This version is being developed through an iterative workflow that moves between sketching, interface design, and creative programming.

  • improved album interaction models

    exploring more tactile and playful interfaces inspired by physical music formats like CDs, vinyl records, and cassette collections

  • expanded listener discovery systems

    expanding the listener archetype models to influence discovery feeds and recommendation systems.


  • added community interaction features

    design spaces for reviews, comments, and shared listening diaries.


  • improved database architecture

    building infrastructure to support persistent user profiles, listening histories, and music diary entries.

  • improved album interaction models

    exploring more tactile and playful interfaces inspired by physical music formats like CDs, vinyl records, and cassette collections

  • expanded listener discovery systems

    expanding the listener archetype models to influence discovery feeds and recommendation systems.


  • added community interaction features

    design spaces for reviews, comments, and shared listening diaries.


  • improved database architecture

    building infrastructure to support persistent user profiles, listening histories, and music diary entries.

LAMP V2 is an ongoing exploration in designing digital spaces for listening, reflection, and community around music.

(its letterboxd for music.)

design system / style guide draft 1

Used Claude to draft up a super diet/rough style-guide for Sarah's test visuals. *

For the second iteration of LAMP, we've decided to switch up our designs a bit- pivoting from our early 2000's macintosh aesthetic to our modernized Glass Bottle Green meets 2000's CRT

For the second iteration of LAMP, we've decided to switch up our designs a bit- pivoting from our early 2000's macintosh aesthetic to our modernized Glass Bottle Green meets 2000's CRT

Used Claude to draft up a super diet/rough style-guide for Sarah's test visuals. *

mapping, wireframes, user journeys, and scheming

sitemap, user flows & lo-fi wireframes — figma, march 2026

sitemap, user flows & lo-fi wireframes — figma, march 2026

Before touching hi-fi, Sarah and I mapped out the full site architecture and user flows across five core sections: auth, core app, search, artist pages, and profile.

The lo-fi pass was for getting the logic right making sure the identity-driven discovery system actually made sense as a navigation structure before we committed to visuals.


hi-fi prototype flows- the system connected so far … (mueheh)

hi-fi prototype flows- the system connected so far … (mueheh)

designs so far +++

landing page (new vs old)

final version title in Coral Pixel, substitution used in Figma

explore page

listening screen

listening screen

hi fi- lofi and inbetween

[write about what changed from v1 here]

©daisy fernandez-reyes 2026


last updated april.2026

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